S-11 Demon

adapted from Colony Wars by Patrick Stutzman

Designed by a joint team of intellectuals that defected from the Empire and some of the Rebellion's best military experts, the S-11 Demon was created to be a highly maneuverable and powerful heavy support fighter craft.

The S-11 comes equipped with various standard armaments but also includes new weapon systems called plasma cannons. The plasma cannon is an experimental point-blank range weapon that fires bursts of superheated plasma. It requires 8 emplacement points and costs 5,000 credits per cannon. Since this weapon is proprietary to the designers of the S-11, only GDX Group can service the weapon system properly. Anyone else attempting to repair the weapon system must add +5 to the DC for their Repair check.
 

GDX Group S-11 Demon Starfighter

Class: Starfighter Crew: 2 (Skilled +4)
Size: Small (23.8 m long) Initiative: +5 (+1 size, +4 crew)
Hyperdrive: x2 Maneuver: +5 (+1 size, +4 crew)
Passengers: 0 Defense: 21 (+1 size, +10 armor)
Cargo Capacity: 120 kg Shield Points: 120 (DR 20)
Consumables: 1 week Hull Points: 120 (DR 20)
Cost: 200,000 (new) 90,000 (used)
Maximum Speed in Space: Attack (8 squares/action)
Atmospheric Speed: 975 km/h (16 squares/action)

Weapon: Plasma Cannon (2 fire-linked); Fire Arc: F;
  Attack Bonus: +9 (+1 size, +2 crew, +6 fire control); Damage: 8d10x2;
  Range Modifiers: PB -2, S/M/L n/a

Weapon: Light Ion Cannon (2 fire-linked); Fire Arc: F;
  Attack Bonus: +9 (+1 size, +2 crew, +6 fire control); Damage: 4d10x2;
  Range Modifiers: PB +0, S -2, M/L n/a

Weapon: Proton Torpedo Launcher (2 launchers, 5 torpedoes each); Fire Arc: F;
  Damage: 9d10x2; Missile Quality: Ordinary (+10)

Weapon: Concussion Missile Launcher (2 launchers, 4 missiles each); Fire Arc: F;
  Damage: 7d10x2; Missile Quality: Ordinary (+10)