SD80 Dreadnaught

adapted from Colony Wars by Patrick Stutzman

Following in the footsteps of its cousin, the SD60 Destroyer, the SD80 Dreadnaught is considered one of the most powerful capital ships known and second only to the Imperial Star Destroyer line. However, this comparison has never been truly tested by the company.
  Despite the fact that the SD80 is a fairly new ship design, sales for this particular class have been high with planetary governments expecting a lot of trouble. Thus far, performance expectations have been met and exceeded.
  Tactical Fire: The sheer firepower of the SD80 Dreadnaught is considered by many to be on par with the Empire's Star Destroyers and can strike fear into the hearts of those watching the dreadnaught bearing down on them. As a standard action, a SD80 Dreadnaught can forgo all attacks to provide tactical fire to all squares in a 2-square radius around itself. All allied starships targets within that area deal +1 die of damage against any target.

GDX Group SD80 DreadnaughtCL 20
Colossal (cruiser) capital ship
Init -3; Senses Perception +10


Defenses Ref 14 (flat-footed 13), Fort 52; +13 armor
hp 1,500; DR 20; SR 250; Threshold 252

Speed fly 2 squares (starship scale)
Ranged 6 heavy turbolaser batteries +14 (see below) and
Ranged 4 medium turbolaser batteries +14 (see below) and
Ranged 2 tractor beam batteries +12 (see below)
Fighting Space 2x2 (starship scale); Cover total
Base Atk +2; Grp +74

Abilities Str 94, Dex 12, Con -, Int 18
Skills Initiative -3, Mechanics +10, Perception +10, Pilot -3, Use Computer +10

Crew 16,900 (skilled); Passengers 8,000 (troops)
Cargo 17,400 tons; Consumables 3 years; Carried Craft 12 S-4 Dark Angels, 24
  S-7 Chimeras, 24 S-9 Hydras, 12 S-11 Demons
Hyperdrive x2 (backup x8)
Availability Military; Cost 110,000,000 (60,000,000 used)

Heavy turbolaser battery (5 gunners)
Atk +14 (-6 against targets smaller than Colossal), Dmg 11d10x5


Medium turbolaser battery (5 gunners)
Atk +14 (-6 against targets smaller than Colossal), Dmg 9d10x5

Tractor beam battery (4 gunners)
Atk +12 (-8 against targets smaller than Colossal), Dmg - (grapple +74)