Heart of Flesh

Heart of Flesh

The Heart of Flesh is a Qektoth attack cruiser that was designed at the same time as the Scourge, which is the ship encountered by the Farstar at Qu'mock. Although the Scourge was the first of its class to be completed, the Heart of Flesh was being perfected at a hidden facility within the Rift. Like the Scourge, the Heart of Flesh has the same plasma cannons and bio-energy weapons, which pass through shields without any loss of power. But, they also are not affected by ion weapons, since they are independent of the ship's main reactor. The shields of the Heart of Flesh are improved over those of the Scourge, since they can now defend against two fire arcs simultaneously.

Heart of Flesh

Class: Space transport Crew: 6-38 (Skilled +4)
Size: Large (105 m long) Initiative: +3 (-1 size, +4 crew)
Hyperdrive: x3 (backup x12) Maneuver: +3 (-1 size, +4 crew)
Passengers: 50 Defense: 19 (-1 size, +10 armor)
Cargo Capacity: 100 metric tons Shield Points: 260* (DR 40)
Consumables: 1 year Hull Points: 460 (DR 40)
Cost: Not available for sale
Maximum Speed in Space: Attack (5 squares/action)
Atmospheric Speed: 750 km/h (13 squares/action)

Weapon: Plasma cannons (4); Fire Arc: Turret;
  Attack Bonus: +6 (-1 size, +2 crew, +5 fire control); Damage: 5d10x2**;
  Range Modifiers: PB +0, S -2, M -4, L -6

Weapon: Bio-Energy Array (1); Fire Arc: Front;
  Attack Bonus: +4 (-1 size, +2 crew, +3 fire control); Damage: 5d10x2**;
  Range Modifiers: PB +0, S -2, M -4, L -6

* - The shields can only protect two firing arcs at a time.

** - These weapons bypass conventional shielding. Damage from these weapons are
  applied directly to Hull Points.