Ministry Guard

The Ministry Guards are those guards that have been specifically selected by the Devisors to protect the Ministry of Technology. They don the standard uniform like most other Airfleet guards, but their uniforms are specially decorated with gold braids and a patch on their upper sleeves that distinguish them from the standard soldier. The guards wield their percussion rifles with skill and precision.

Name: Ministry Guard
Human Thug 1
Initiative: +3 (Dex)
Defense: 14 (+1 class, +3 Dex)
Speed: 10m
VP/WP: 0/14
Attack Bonuses: +3 melee, +4 ranged
Special Qualities: None
Saving Throws - Fort: +4 Ref: +3 Will: +1
Size: M
Force Points: 0
Reputation: +0
Str: 14 Dex: 16 Con: 14 Int: 11 Wis: 12 Cha: 11

Equipment: Percussion rifle*, bayonet*, blast vest

Skills: Intimidate +2, Listen +2, Profession (guard) +5, Read/Write Basic, Speak Basic, Spot +2

Force Skills: None

Feats: Armor Proficiency (light), Weapon Group Proficiency (simple weapons, slugthrowers)

Force Feats: None

* - Stats for the slugthrower rifle should be used for the percussion rifle, and stats for the knife should be used for the bayonet.