Corsair

Darkstryder (Kathol Outback) Adventure: "The Masters of Exocron"

These corsairs hail from an area west of the lands controlled by the Devisors of Exocron. Trained in the use of percussion firearms and the Raider airship, they prey on air vessels within their range like pirates, plundering precious cargo and leaving destruction in their wake.

Some of the Devisors' airships are assigned to actively seek out and eliminate the corsairs, but their efforts have not been too successful as of late. Some people suspect that it is due to the corsairs' recent acquisition of new technologies, but this has not been substantiated.

Name: Corsair
Human Thug 3
Initiative: +2 (Dex)
Defense: 13 (+1 class, +2 Dex); DR: 2
Speed: 10m
VP/WP: 0/14
Attack Bonuses: +5 melee, +5 ranged
Special Qualities: None
Saving Throws - Fort: +5 Ref: +3 Will: +1
Size: M
Force Points: 0
Reputation: +0
Str: 14 Dex: 14 Con: 14 Int: 11 Wis: 11 Cha: 11

Equipment: Percussion pistol*, percussion rifle*, bayonet*, long sword, blast vest

Skills: Pilot +5, Profession (corsair) +6, Read/Write Basic, Speak Basic

Force Skills: None

Feats: Armor Proficiency (light), Weapon Group Proficiency (simple weapons,
  slugthrowers, vehicle weapons)

Force Feats: None

* - Stats for the slugthrower pistol should be used for the percussion pistol, stats for the slugthrower rifle should be used for the percussion rifleand stats for the knife should be used for the bayonet.