Captain Rolf Treidum

Captain Rolf Treidum

Captain Rolf Treidum is the captain of the Imperial corvette, Lialic II in Moff Sarne's fleet. Ordered by Sarne himself, Treidum is leading his ship back into the Kathol Outback to slow the Farstar's pursuit and turn local planetary populations against the New Republic.

Posing as a New Republic vessel, Treidum has renamed his ship the Lance of Endor to help accomplish his goal. His plans involve approaching the various colonies scattered throughout the Outback, make several impossible demands and then inflict severe punishments when they are unable or unwilling to follow through. Although Sarne eventually wants to lead the Farstar to the Kathol Rift, he wants to take away any potential allies of theirs in the region first.

Rolf Treidum is a tall man in his early 60s with dark hair that is graying at the temples and on his sideburns. He is loyal to the Empire and uses his many talents to serve Moff Sarne, whom he met many years ago while serving in the Deep Core. He is a no-nonsense officer that follows the traditional Imperial tenet - the end justifies the means. However, he can present a warm and friendly facade when the situation calls for it.

Name: Captain Rolf Treidum
Male Human Noble 1/Soldier 4/Officer 5
Initiative: +1 (Dex)
Defense: 18 (+7 class, +1 Dex)
Speed: 10m
VP/WP: 60/12
Attack Bonuses: +8 melee, +8 ranged
Special Qualities: Bonus class skill (pilot), favor +1, leadership, requisition supplies,
  tactics
Saving Throws - Fort: +8 Ref: +6 Will: +10
Size: M
Force Points: 5
Reputation: +5
Str: 12 Dex: 13 Con: 12 Int: 14 Wis: 14 Cha: 15

Equipment: Heavy blaster pistol, comlink, datapad, Imperial uniform, New Republic
  uniform

Skills: Appraise +10, Astrogate +3, Bluff +4, Computer Use +9, Demolitions +5,
  Diplomacy +10, Disable Device +11, Gather Information +3, Hide +2, Intimidate +9,
  Knowledge (alien species) +4, Knowledge (cultures) +4, Knowledge (law) +6,
  Knowledge (systems) +6, Knowledge (tactics) +9, Move Silently +3, Pilot +10,
  Read/Write Basic, Repair +11, Sense Motive +6, Speak Basic, Speak Huttese, Treat
  Injury +5

Force Skills: None

Feats: Armor Proficiency (light), Dodge, Iron Will, Martial Arts, Point Blank Shot,
  Sharp-Eyed, Skill Emphasis (knowledge [tactics]), Stamina, Starship Operation
  (capital ship, space transport), Weapon Group Proficiency (blaster pistols, blaster
  rifles, heavy weapons, simple weapons, vibro weapons)

Force Feats: None