Doctor Akanseh |
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| Dreaming of helping underprivileged worlds in the Outer Rim with medical assistance, Akanseh was a philanthropist and a surgeon that fled his homeworld of Mon Calamari to avoid being enslaved by the Empire. While spending several years in hiding, he constructed a portable surgical suite almost completely automated by droids. This suite could be quickly assembled within the hold of a light freighter to be used as a field surgery unit. Around the time of the Battle of Endor, Akanseh began offering his medical services with his surgical suite to many worlds in the Outer Rim. He traveled between worlds with the help of several free-traders. However, things changed when he reached Kal'Shebbol and was imprisoned by Moff Sarne's forces. When Sarne learned of Akanseh's abilities, he forced the Mon Calamari to be an interrogator. Since Akanseh was peaceful in nature, he decided to be a submissive prisoner and do as he was told. But, he did so in his own way. Rather than using force or intimidation against the prisoners, he tried to convince the prisoners that they should just disclose the desired information. When New Republic forces drove Sarne from Kal'Shebbol, Akanseh was freed. He joined the crew of the Farstar to make up for his wrong doings. However, his position as interrogator is a secret he wishes not to disclose to anyone. He claims that his imprisonment was spent tinkering with droids and giving medical attention to other prisoners. His official duties on the Farstar entails keeping track of the medical supplies and machinery along with maintaining the ship's droids. He is good as a medic while on board ship, but his skills as a combat field medic are not as sharp due to becoming easily confused during battle. His ultimate goal is to rebuild his portable surgical suite on the Farstar, and he secretly works to that end by hoarding medical equipment and supplies when he can.
Name: Doctor Akanseh Equipment: Medpac (2), surgery kit
Skills: Bluff +5, Computer Use +5, Diplomacy +7, Gather Information +5, Intimidate +3, Force Skills: None
Feats: Dodge, Skill Emphasis (treat injury), Surgery, Weapon Group Proficiency Force Feats: None |