Sponia Systemcreated by Ben Wafer
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Type: Temperate terrestrial
World SummaryThe majority of the settled land area on Eswax is devoted to farming, but the cities also have a fairly good manufacturing base. The farms, unlike their counterparts on Veursa I, are typically vast and owned by large corporations instead of individuals. Because of this, a lot of automation is present on the farms. This allows for high production rates which help to compensate for the fact that the growing season on Eswax is much shorter than that of most agricultural worlds. Because of this short season, Eswax will never be able to compete with Veursa for the title of the top exporter of foodstuffs in the sector. But, Eswax does export enough to put it firmly in second place. Mow Frenshar actually produces more food, but it is not usually considered to be an exporter since the vast majority of this is used by the Paq Nalthiin confederacy.
Eswax also has a fairly strong industrial economy. Among the high tech items manufactured on Eswax are such items as components for communications equipment and power couplers. Eswax, also, has a strong duracrete production industry. The elements required to produce duracrete are abundant in the gravel that lies under the topsoil in many areas of the planet, and the substance can therefore be created very cheaply on the planet and shipped out in bulk quantities to planets where it will be used as a building material.
The largest city on the planet, Ighest, is also the location of the majority of the factories. Ighest has a large and fairly busy starport which caters primarily to bulk freighters.
Quite a lot of unsettled terrain is on Eswax, especially considering the fact that the planet has so much agriculture. Most of this terrain is made up of mountainous or wooded areas which have never been completely mapped out, except from cursory orbital scans. Strangely enough, the people of Eswax have simply never shown much interest in mapping these areas more thoroughly.
In recent years, energy spikes have been briefly detected from the area of the largest mountain range on the planet, the Sed Range. Some brief investigations have been launched, but they have found nothing. This is at least partially due to the fact that the mountain range has high concentrations of ore which make it difficult to scan the area. Speculation as to what has caused these spikes is rife, with most people assuming that a hidden base lies somewhere in the mountains. At first, it was assumed that it was probably a classified military base. But, the ISB showed a great deal of interest in the sensor reports, and it is now thought that the reports may indicate a hidden smuggler base or even a New Republic listening post. It should be noted that the first unusual energy reading came less than a month after a new, highly sensitive, sensor suite was installed at the starport at Ighest. Some say that this probably means that the readings are the result of a miscalibration of the new equipment, while others feel that it is possible that the high energy usage may have been going on for years undetected. After the third phantom energy spike within two years, the Imperial Navy, at the request of the ISB, stationed a Strike Cruiser in stationary orbit above the mountain range with sensors focused on the range, hoping that this would show whether the readings are the result of equipment problems or whether there actually is something out there. If the latter is true, the ship will hopefully be able to pinpoint the source of the energy. An energy spike has not yet been recorded in the four months since the cruiser was stationed in orbit, so the eventual results are unknown.
System SummaryThe most important world in the Sponia system is the 3rd planet, Eswax, which is a moderately settled farm world that also has a fairly large duracrete industry.
The closest planet to the star, Sponia I, is a molten ball of worthless rock. Sponia II is a small, hot, barren world with no atmosphere to speak of. Sponia IV is a large gas giant with few enough valuable gases that the costs of extracting them would be prohibitive. Sponia IV has 7 moons, and all have been mined in the past. The fourth moon is the only one that currently has any ongoing operations, since the mines on the other moons having played out long ago. The fourth moon, known as Little Spo to the locals, was always quite rich in minerals, and it is expected that profitable mines can be maintained on the moon for at least another 100 years.