Lechar Systemcreated by Ben WaferClick to see the system map in a separate window. Donnin
Type: Gas giant
World SummaryDonnin is a rare type of gas giant with a breathable layer of atmosphere and a wide variety of airborne lifeforms. Only two settlements are on Donnin, one of which is a research station which studies the native life, with the other being a floating farming community that farms a type of mobile plant floating on the winds of the planet.The research station is owned by ZaraTech, a genetic research company interested in the photosynthetic plantlife of the planet. ZaraTech is hoping that this research will allow them to come up with floating plants that can create a breathable atmosphere on other gas giants in order to facilitate gas-mining operations. The experiments to date have centered on speeding up the rate at which the mobile plants, known as flitters, produce oxygen. The research station has been hybridizing many of the various varieties of flitters to get the hardiest and most efficient variety possible. The station employs 215 staff members, including a 20-man security detail to prevent industrial espionage. ZaraTech vessels are the only ships allowed to land on the huge station, many of which carry vast interior habitats for the different species of flitters. The station looks like a haphazard collection of giant ovoids connected in a seemingly random manner, and held up by large repulsorlift engines. The farming community is a small floating city called New Bonlar. New Bonlar is home to approximately 5,000 humans and aliens, most of whom are employed in the harvesting of flitters. The flitters are kept in "fields", which are sometimes as much as a cubic kilometer in volume and can contain tens of thousands of sizable flitters of various species. These "fields" are maintained by a net of repulsorlift-equipped buoys that link together and create a mild forcefield that keeps the spongy flitters inside but allows harder objects, such as harvesting skiffs, to pass through. The forcefields also allow gases of all types to pass through in order to maintain a healthy environment fot the flitters. Modified probots patrol the perimeters of the fields in order to keep the grazing animals of the planet from eating the crops. The probots have been programmed to fire upon any of the planet's native animals that venture too close. Since most of the animal life on Donnin use flammable gases kept in internal sacs to stay aloft, it can be quite spectacular to watch a probot defending a field, and the explosions which inevitably ensue, while impressive-looking, are relatively harmless, being fairly cold as such things go, and involve no shrapnel. Flitter "meat" is a popular foodstuff throughout Conheav Sector as it is exceedingly light and tasty, although it has virtually no nutritional value. New Bonlar itself is a large circular platform with many structures of varying sizes and shapes constructed on the basic platform. A number of landing pads are scattered throughout the complex, with a few larger ones beside the three flitter processing plants for the bulk freighters that periodically ship flitter "meat" to the other worlds in the sector. Most of this "meat" goes to the more heavily populated planets in the sector, such as Conheav Prime. But, tramp freighter captains often purchase a few dozen tons of the "meat" and ship it to some of the less important planets where flitter "meat" is considered a rare delicacy and can fetch a reasonably high price. Lechar
Type: Temperate terrestrial
World SummaryLechar is the most active trade world in the Conheav sector. Fully half of the beings at any one time in Lechar City, the largest settlement on the planet, are non-residents.Virtually anything can be found for a price at Lechar City, and the city has a thriving, if discreet, black market. The most powerful political entities on the planet are the trade guilds which control imports, exports, and all sales on the planet. Aside from its location on a major hyperspace route, trade on Lechar has been encouraged by the fact that tariffs on goods are so low, less than 0.05 percent, and also by the relatively low docking and warehouse fees. Most of the economy of the planet is based on catering to the needs of all of the passing traders, and the service industry is booming. Due to the emphasis on serving off-worlders, two basic mentalities are common among natives of Lechar: those who are grateful for the boost that all of these off-worlders give the planet's economy and those who resent the off-worlders since they force the natives into "subservient" roles. The latter are normally quietly resentful, but a few have organized themselves into so-called "Lechar freedom groups". These groups are frowned upon, to say the least, by the authorities. Lechar City is built around five different Imperial-class starports, each of which is surrounded by a commercial district. An extensive network of passenger monorails connects the different starports and districts, and an even more extensive network of freight monorails connects the starports, the warehouses, and the commercial districts. This monorail system allows goods to be shipped to storage in the city's many warehouses just as easily as if the warehouses were right beside the starports, more easily in fact, since the docking bays for the bulk freighters have small monorail stations right inside them for ease of transport. A small fee is payed for this monorail service, but it is cheaper and more convenient than any other available form of cargo transportation. This service is run by the Lechar planetary government and is able to turn a small profit each year, although it exists primarily to make the city more attractive to merchants. If there is one type of business which thrives in Lechar City, it is the bars and other drinking establishments. Literally hundreds of bars are scattered throughout the city, and this does not even count the nightclubs. Entertaining spacers is a lucrative trade indeed, and all forms of entertainment can be found in Lechar City for a price. A number of bars are typically used for discreet deals, and the best-kept secret amongst these bars, and therefore the best for these purposes, is known as Easing the Rancor. A number of hotels thrive in Lechar City, from the prestigious Palantine, which is over 700 years old and carries a grand tradition of excellence, to dives such as the Candun where the price of a room for the night is only a few credits. But, the chance of making it out without being murdered or robbed and brutally beaten is small. Lechar City is laid out in a sort of doughnut shape. The five starports are set in a pentagonal pattern with the districts of the city between them. A large expanse of forest lies in the center of the city, a sort of a tribute to the untamed wilderness that makes up much of the planet. This forest has a few small dirt paths in it, but other than that it is complete wilderness. The areas directly surrounding the forest are residential zones, and most starship crews landing at Lechar City approach at a low altitude at the behest of traffic controllers, and so never see the central forest. None of the monorails that criss-cross the city cross the forest, and a great effort is taken by virtually all of the permanent residents of the city to ensure that the forest remains unspoiled and pristine. To help illustrate this point, an excerpt from a story by a local novelist is included. Toc Drolin tucked his hotel securi-pass into his shoe and stepped out into the open air. It was a beautiful day, and he was looking forward to his run. Toc often thought that he wasn't really suited to life on a bulk freighter. He simply enjoyed the open air too much. After a long journey cramped up on one of those smelly corporate ships, he always loved to get out and go for a long run on his first day in port. A lot of spacers never really care to look around the starports that they land in except to go to the nearest cantina, but Toc Drolin was different. He loved to get a feel for the different cities that he had visited throughout the galaxy. Because of this, he usually made sure to get a hotel as far away from the actual starport as possible, and this layover in Lechar City was no exception. It should be noted that the space around Lechar is crowded indeed. Aside from the constant traffic generated by trade and the accompanying customs vessels, a large naval detachment is always in orbit or patrolling the system. This is partially due to Lechar's strategic position should the New Republic attempt an invasion, partially to discourage any pirates who might be tempted by the vast flow of cargo through the system, and partially to protect the system's fairly extensive shipyards. These orbital shipyards are reserved for maintenance and repair of customs and naval vessels and ships which are unable to land at Lechar City. The shipyards, which are a series of seven different docks as well as numerous repair and construction gantries, are owned by the Lechar Orbital Consortium and subleased out to various other companies. Little ship construction goes on at these yards, since they are more focused on maintenance. What little construction that goes on is typically performed at the dock which is leased by Sienar Fleet Systems and is usually military in nature.
System: Lechar
System SummaryLechar is the gateway system to Conheav Sector. Lechar is on the more popular of the two major routes into the sector and is the most trade-driven system in the sector. Two inhabited worlds, Donnin and Lechar, are in the system. |