|Industrial Automation's R6-Series astromech droid was the first new model to be released after the fall of the Empire. IA saw it as a chance for a "new beginning" after the failure of its R5-Series.
Like the R5, the R6 was intended to be a cheaper alternative to the R2. Unlike the R5, the R6 delivered. It had the sensor and equipment package of the R2, the practicality of the R4 and was still nearly as inexpensive as the R5. The R6 even topped the R2's capabilities in astrogation, storing up to 12 hyperspace jump coordinates. It quickly became as much a success as the R5 had been a failure.
R6-Series astromech droids can be played as droid heroes.
Init +3; Senses darkvision; Perception +3
Languages Basic (cannot speak), Binary
Defenses Ref 13 (flat-footed 11), Fort 12, Will 12
hp 17; Threshold 12
Immune droid traits
Speed 6 squares (wheeled), 4 squares (walking)
Melee electroshock probe +4 (1d8 ion)
Base Atk +2; Grp -1
Abilities Str 14, Dex 14, Con -, Int 18, Wis 14, Cha 12
Feats Skill Focus (Mechanics, Use Computer), Toughness, Vehicular Combat, Weapon
Proficiency (simple weapons)
Skills Knowledge (physical sciences) +10, Knowledge (technology) +10, Mechanics
+15, Pilot +8, Use Computer +15
Systems wheeled locomotion, walking locomotion, heuristic processor, 4 tool
appendages, 1 claw appendage, 1 telescopic appendage, darkvision, diagnostics
package, improved sensor package, internal storage (2 kg), magnetic feet
Possessions circular saw, electric arc welder, electroshock probe, fire extinguisher,
Availability Licensed; Cost 6,000 credits