Torlin Kellos

Born in the Duros community on Nal Hutta, Torlin Kellos grew up learning from both Duros and Hutt societies. His parents served one of the more prominent Hutts: his father was a pilot, and his mother was a servant. Torlin spent a lot of time with his father during flights between Nal Hutta and other Hutt worlds that their master wanted to travel to. While planetside, he spent a lot of time learning economics from Xara Min, a female Twi'lek accountant serving the same Hutt that had taken a liking to the young Duros.

As Torlin was reaching adulthood, Xara had secretly embezzled enough money to purchase his freedom through a fake buyer and a ship on which he could leave. Taking advantage of the situation and vowing to eventually return to free her, Torlin left Nal Hutta to seek his own way. He chose his first destination to be Coruscant, where he could take out a loan and become a merchant. Successfully securing a loan, he purchased cargo, hired a small crew and began buying and selling goods in the Mid Rim and Expansion Regions.

Torlin has been selling his merchandise for a few years now and is starting to make a name for himself on a number of worlds as a decent merchant. Despite good profit returns, he doesn't get much money to himself after paying his crew, maintaining the ship and purchasing more cargo to sell. However, he is slowly saving up enough money to purchase his parents' and Xara's freedom from their Hutt master.

Name: Torlin Kellos
Type: Duros merchant
Quote: "You like this fruit? It's a rare, exotic fruit from the world of Daxine in the Outer Rim Territories. It is said that this fruit can also help relieve muscle pain. Yes, that will be 20 credits for a basket. How many would you like?"

DEXTERITY 2D+2
Blaster 3D+2, Pickpocket 4D

KNOWLEDGE 3D
Business 5D+1, Galactic Politics 4D+2, Streetwise 5D, Value 6D

MECHANICAL 2D+1
Astrogation 4D+2, Communications 3D+1, Sensors 3D+1, Space Transports 4D+1

PERCEPTION 4D
Bargain 8D+1, Con 7D+1, Forgery 6D, Investigation 6D+2, Persuasion 7D, Search 5D+2

STRENGTH 2D+1

TECHNICAL 2D+2
Space Transport Repair 4D+1

Force Points: 2
Character Points: 2
Move: 10m
Equipment: BlasTech Persuader Hold-out Pistol, energy cell, all-temperature cloak, credit chip, datapad, tool kit, YV-100 transport* (Furdrow Shal)

* - denotes information found in Star Wars Gamer #2