|Senna started life on Alderaan but moved to Coruscant, when her parents received employment in service of the Senate. While growing up in Imperial City, she became enamoured with the military lifestyle and enlisted in the Academy as soon as she could. She graduated with high honors and quickly worked her way through the ranks to a stormtrooper commander.
Senna's star continued to rise, when she gained the attention of the Emperor himself with her strong leadership and abilities during the raid of a Rebel base on Tierfon. With the Emperor's recommendation, Senna was promoted to the position of an Imperial Royal Guard.
Senna served with an almost fanatic loyalty to the Empire. Her actions were commendable while serving directly under Palpatine, and she was considered one of the best of the Royal Guards. She established a number of contacts and friends within the Guard, including one that went by the name of Jak.
Several years later, Senna was performing a mission checking on Imperial forces in the Elrood sector, when the Battle of Endor took place. Not believing the news that Palpatine was dead, she immediately went to the site of the battle and found the remains of the Death Star that had been under construction. Sensing the imminent fall of the Empire, Senna began considering the next steps of her life. Eventually, she decided to continue to use her martial skills as a bounty hunter.
Senna worked as a bounty hunter for a couple of years after the Battle of Endor, until she unknowingly found herself in the midst of the New Republic through a new contact. Deciding to take advantage of the situation, she began performing contract work for the "Rebellion" while trying to figure out a way to deal damage to them and help the Empire return to power. Working through channels, she reestablished contact with her old friend Jak and began secretly working for the Empire while being paid by the New Republic.
Eventually, Senna saw an opportunity to deal a crippling blow to the "Rebellion", when the Empire regained control of Coruscant and forced the New Republic to retreat into Hutt space. Once she discovered that they were based on Da Soocha V and found Palpatine alive on Byss, Senna set up a way with Jak for her to escape and report the location of their new base. Shortly after she left for Byss, it was discovered that her contact was actually Carnor Jax. History does not actually state it, but it was Senna that revealed the location of the New Republic's base on Da Soocha V to Palpatine.
A couple of years later when all of the Royal Guards were called to the training grounds on Yinchorr, Senna was invited but could not arrive in time due to a bounty she had captured. After seeing the dead Royal Guards and discovering that the one she knows as Jak was responsible, she swore to never deal with him again and fled into the galaxy.
Senna is still at large in the galaxy, and her current whereabouts are unknown. She is wanted by the New Republic for crimes against sentience, and a 50,000 credit reward has been offered for her capture or proof of her death. It is believed that Senna has aspirations of gathering her own forces and attempting to revive the Empire in her own image.
Force 12; Destiny 3; Dark Side 4
Init +17; Senses Perception +13
Languages Basic, Huttese
Defenses Ref 34 (flat-footed 28), Fort 30, Will 25
hp 145; DR 1; Threshold 30
Speed 6 squares
Melee unarmed +15 (1d6+9) or
Melee force pike +15* (2d8+12) or
Melee force pike +10/+10* (2d8+12) with Double Attack
Ranged heavy blaster pistol +18 (3d8+7) or
Ranged blaster rifle +18 (3d8+7)
Base Atk +13; Grp +15
Atk Options Cleave, Double Attack, Point Blank Shot, Power Attack, Precise Shot
Special Actions Indomitable, Quick Draw
Abilities Str 14, Dex 20, Con 14, Int 12, Wis 13, Cha 13
Talents Acute Senses, Armored Defense, Expert Tracker, Improved Stealth,
Indomitable, Notorious, Weapon Specialization (advanced melee weapons)
Feats Armor Proficiency (light, medium), Cleave, Double Attack, Martial Arts I, Point
Blank Shot, Power Attack, Precise Shot, Quick Draw, Skill Training (Stealth,
Survival), Weapon Focus (advanced melee weapons), Weapon Proficiency
(advanced melee weapons, pistols, rifles, simple weapons)
Skills Gather Information +13, Initiative +17, Mechanics +13, Perception +13, Pilot
+17, Stealth +17, Survival +13
Possessions blaster rifle, force pike, heavy blaster pistol, utility belt
*Includes 1 point of Power Attack