Moff Lesbeat

by Ben Wafer

Physical Description: Moff Lesbeat is a dark, somewhat gangly man in his late forties who almost always looks like he is displeased with something. When he wants to be, Lesbeat can be quite an intimidating figure.

Background: Lesbeat was born into an influential family on Coruscant and grew up surrounded by luxury. Lesbeat decided that he wanted to have this luxury for the rest of his life at an early age, but he always wanted something more as well. Lesbeat soon realized that what he truly desired out of life was to have power over other people. He used his above average intelligence combined with his family's position and every underhanded trick he could come up with to gain political power as a young man. It wasn't long before the Empire rewarded him for his efforts by first making him the planetary governor of Conheav Prime and later promoting him to Moff of the Conheav sector. In Conheav, Lesbeat left most of the day-to-day affairs of running a sector to his underlings and concentrated instead on forming a web of personal power through numerous influential contacts, including the Nestor crime syndicate and the Lobic Arms corporation. Because of contacts such as these, Lesbeat wields more power than the average Imperial moff and is a shadowy force to be reckoned with.

Objectives: To become even more powerful.

Name: Moff Lesbeat
Human Noble 2/Soldier 3/Officer 5
Initiative: +0
Defense: 18 (+8 class)
Speed: 10m
VP/WP: 61/11
Attack Bonuses: +8
Special Qualities: Favor +1, inspire confidence, leadership, requisition supplies, tactics
Saving Throws - Fort: +5 Ref: +6 Will: +9
Size: M
Force Points: 5; Dark Side Points: 4
Reputation: 7
Str: 11 Dex: 11 Con: 11 Int: 15 Wis: 15 Cha: 17

Equipment: BlasTech DH-17 Blaster Pistol, Imperial Moff uniform

Skills: Appraise +6, Bluff +13, Computer Use +4, Diplomacy +15, Gamble +4, Gather
  Information +6, Intimidate +6, Knowledge (alien species) +9, Knowledge (law
  enforcement) +3, Knowledge (streetwise) +14, Pilot +3, Profession
  (bureaucrat) +15, Repair +4

Force Skills: None

Feats: Armor Proficiency (light), Dodge, Influence, Iron Will, Persuasive, Skill Emphasis
  (diplomacy), Trustworthy, Weapon Focus (blaster pistol), Weapon Group
  Proficiencies (blaster pistols, blaster rifles, simple weapons)

Force Feats: None