Kerisskus

Born on Dosha, Kerisskus spent most of his early life in comfort. His parents were influential community leaders on his homeworld and could afford to live in luxury. Eventually, Imperial forces began tightening their grip on his world, so he went into hiding to avoid the persecution of his people. He saw the atrocities being done against his people and against the Wookiees on the neighboring world of Kashyyyk.

Finally, an opportunity came for Kerisskus to take action, and he took it. Attacking a stormtrooper patrol with a few friends, he led a revolt against a local Imperial outpost and forced the Imperial army to retreat for a short time. While they were gone, Kerisskus located an Imperial shuttle and fled with his friends from Dosha to find help from the Rebellion.

Finding the Rebellion, Kerisskus was quick to join their ranks as a soldier and has proven his worth in the few battles that he has fought. Surprising to many, he befriended many of the Wookiees working for the Rebellion.

Kerisskus is determined to fight the Empire to free his people from tyranny. At the same time, he takes the time to make friends and allies with those around him.

Name: Kerisskus
Trandoshan Soldier 3
Initiative: 0
Defense: 15 (+4 class, +1 natural); DR: 3
Speed: 8m
VP/WP: 24/12
Attack Bonuses: +6 melee (1d3+3, punch) or +6 melee (1d4+3, knife), +3 ranged
  (3d6, Merr-Sonn M44 Blaster Pistol) or +3 ranged (3d6+1, Merr-Sonn G8 Blaster
  Rifle)
Special Qualities: Darkvision - 20m
Saving Throws - Fort: +4 Ref: +1 Will: +1
Size: M
Force Points: 3
Reputation: 1
Str: 16 Dex: 11 Con: 12 Int: 13 Wis: 10 Cha: 9

Equipment: Merr-Sonn M44 Blaster Pistol, Merr-Sonn G8 Blaster Rifle, combat jumpsuit
  2 power packs

Skills: Computer Use +6, Demolition +2, Intimidate +2, Knowledge (streetwise) +2,
  Listen +4, Pilot +4, Read/Write Basic, Read/Write Dosh, Repair +5, Search +2, Speak
  Basic, Speak Dosh, Spot +4, Treat Injury +2

Force Skills: None

Feats: Alertness, Armor Proficiencies (light, medium), Point Blank Shot, Quick
  Draw, Weapon Group Proficiencies (blaster pistols, blaster rifles, heavy weapons,
  simple weapons, vibro weapons)

Force Feats: None

Revised: June 2, 2002.