Darth Malice

Darth Malice was born into one of the clans of Force Witches on Dathomir. Like her fellow witches, she was adept in training and riding rancors. As her powers developed, she was exiled for practicing the arts of the dark side.
  Malice survived in the wilderness for a while, until she came into contact with the Nightsisters. She advanced quickly in the Nightsisters. Malice had plans of conquest, intending on eventually leading the Nightsisters and eventually enslaving the other clans.
  Her plans were changed one day, when an ancient ship crash landed on Dathomir. Malice investigated, sensing a dark power inside. She found a dark warrior in stasis.
  She revived the warrior, a Sith Lord who had been in stasis for approximately 800 years. The Sith Lord, Darth TiíRan, could sense the potential within the Nightsister.
  TiíRan and Malice have both escaped the world of Dathomir, taking over a New Republic scout ship and slaughtering the survey team aboard. Maliceís eyes are now open to the new possibilities the galaxy has to offer to satisfy her goals of conquest.
  Malice has trained in the Sith arts under TiíRan. She combines the training she had as a Nightsister and also the Sith training to create deadly effects. The newly named Darth Malice serves TiíRan (for now), and has gained the nickname of the Sith Witch.

Picture Reference: Sith Witch by Jim Francis

Darth MaliceCL 12
Medium Human scout 1/noble 3/Jedi 3/Force Adept 3/Sith Apprentice 2
Force 11, Strong in the Force; Destiny 3; Dark Side 15
Init +8; Senses Perception +13
Languages Basic, Huttese, Sith


Defenses Ref 26 (flat-footed 24, Lightsaber Defense 27), Fort 26, Will 28
hp 143; Threshold 26

Speed 6 squares
Melee lightsaber* +13 (3d8+8)
Ranged by weapon +11
Base Atk +9; Grp +11
Special Actions Attune Weapon, Dark Healing, Empower Weapon, Fringe Savant,
  Presence
Force Powers Known (Use the Force +18): battle strike, Force lightning, Force
  whirlwind
, mind trick, summon storm, surge
Force Techniques Force Point Mastery (Force lightning), Improved Move Light
  Object

Abilities Str 14, Dex 14, Con 14, Int 15, Wis 15, Cha 15
Talents Attune Weapon, Connections, Dark Healing, Empower Weapon, Force
  Intuition, Fringe Savant, Lightsaber Defense, Presence
Feats Force Sensitivity, Force Training (2), Skill Focus (Use the Force), Skill Training
  (Deception, Use Computer), Strong in the Force, Weapon Focus (lightsabers),
  Weapon Proficiency (lightsabers, pistols, rifles, simple weapons)
Skills Climb +13, Deception +13, Jump +13, Knowledge (galactic lore) +13, Perception
  +13, Ride +13, Stealth +13, Survival +13, Use Computer +13, Use the Force +18
Possessions lightsaber (self-built), red Jedi robes
*Darth Malice's lightsaber is attuned and empowered.