Darth Malice

Darth Malice was born into one of the clans of Force Witches on Dathomir. Like her fellow witches, she was adept in training and riding rancors. As her powers developed, she was exiled for practicing the arts of the dark side.

Malice survived in the wilderness for a while, until she came into contact with the Nightsisters. She advanced quickly in the Nightsisters. Malice had plans of conquest, intending on eventually leading the Nightsisters and eventually enslaving the other clans.

Her plans were changed one day, when an ancient ship crash landed on Dathomir. Malice investigated, sensing a dark power inside. She found a dark warrior in stasis.

She revived the warrior, a Sith Lord who had been in stasis for approximately 800 years. The Sith Lord, Darth TiíRan, could sense the potential within the Nightsister.

TiíRan and Malice have both escaped the world of Dathomir, taking over a New Republic scout ship and slaughtering the survey team aboard. Maliceís eyes are now open to the new possibilities the galaxy has to offer to satisfy her goals of conquest.

Malice has trained in the Sith arts under TiíRan. She combines the training she had as a Nightsister and also the Sith training to create deadly effects. The newly named Darth Malice serves TiíRan (for now), and has gained the nickname of the Sith Witch.

Appearance: Height - 1.68m, Weight - 54.9kg, Hair - None, Eyes - Dark Brown,
  Skin - White (with black tattoos), Picture Reference: Sith Witch by Jim Francis

Name: Darth Malice
Type: Sith Witch

Lightsaber 6D+2, Melee Combat 6D

Intimidation 6D+2, Scholar: Nightsister culture 4D+2, Scholar: Sith lore 6D+2, Survival 4D+2

Beast Riding 7D+2, Lightsaber Repair 4D

Con 4D+1, Hide 4D+2, Investigation 4D+1, Persuasion 4D+1, Search 4D+2, Sneak 4D+2

Climbing 3D+2, Jumping 4D, Swimming 4D

First Aid 4D+1

Force Skills
Control: 11D+2
Sense: 11D
Alter: 10D+2

Force Points: 5
Character Points: 8
Move: 10m
Equipment: Lightsaber, alchemical apparatus*, Sith amulet*, Sith poison*, Sith talisman*